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I wrote a C++ ray tracer from scratch without AI

I wrote a C++ ray tracer from scratch without AI

A C++ ray tracer built from scratch, demonstrating expertise in computer graphics and rendering

Gaming·Launched Jun 2026·0 upvotes·github.com
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ALIVEverified Aug 24, 2026 · HTTP 200
CohortClass of 2026

What it is

A C++ ray tracer built from scratch, demonstrating expertise in computer graphics and rendering. This project showcases the ability to create complex graphics without relying on AI. The ray tracer is a testament to the power of manual coding and attention to detail.

HTTP liveness

20 probes since Jun 15
Jun 15Aug 24
AliveHard-dead (404/5xx/parked)RedirectedUnverified (timeout/DNS/block)

Observed events

probes · press · GitHub
  1. Jul 4, 2026
    +114 stars
    372 total
  2. Jun 15, 2026
    First probe — live
    Alive · 200 OK

Discussion 0 comments

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Pulse Indexobserved activity
492/4 signal families
Liveness40%
1.00
Press30%
no data
GitHub20%
0.47
Tranco10%
no data

Weighted observed activity · updated Aug 26

GitHub activitydaily 04:15 UTC
Last commit
2mo ago
Last release
2mo ago
Open PRs
0
Open issues
0
Contributors 30d
0
Closed 30d
0
themartiano/luz·406·18 forks
Cohort survival · Class of 2026weekly

3,100 products launched in 2026 · 100% still active

3,100 active0 sunset
Still active
100%
Median lifespan
4.9y